BRAINAPPS / RESEARCH

Brain training research: memory, attention and skill transfer

How can we distinguish improvement on an exercise from a change in cognitive skills? Explore the evidence and the classic tasks used in BrainApps.

BRAINAPPS / SCIENCE

01 / Research

Three levels of improvement

Research needs to define the outcome in advance. Repeating an exercise, completing a similar task and applying a skill in daily life are different outcomes.

  1. Practice on the task

    You complete a familiar exercise with the same rules and response format.

  2. Near transfer

    You perform a different task that uses similar processes.

  3. Far transfer

    You apply a skill in a different setting, such as learning or work.

02 / 2010 → 2026

What published research shows

Participants, training protocols and outcome measures shape each conclusion. These three studies ask different questions; their results cannot be combined into a single effectiveness percentage.

2010

11 430participants

Online practice and general transfer

11,430 adults trained for six weeks: task performance improved without convincing general transfer. The study did not test BrainApps.

Owen et al. · Nature · 2010

2024

6meta-analyses

Working memory in healthy adults

Six meta-analyses of varied interventions in healthy adults aged 18–55 found a small average working-memory benefit.

Syed et al. · Journal of Intelligence · 2024

2026

20years of follow-up

Long-term ACTIVE follow-up

ACTIVE (65+) linked speed training with booster sessions to fewer dementia diagnoses. These findings do not establish effects of BrainApps.

Coe et al. · ACTIVE · 2026

What relates to BrainApps

This page brings together external research and explanations of our tasks. Our open Schulte and Stroop trainers show each attempt’s results and keep a history in your browser. These personal measurements help track practice; they are not a controlled study of the platform’s effectiveness.

Our methodology ↗

03 / BRAINAPPS

From research task to interactive practice

BrainApps turns classic task principles into interactive exercises. Each has a specific rule and its own conditions for comparing performance.

Visual search and attention

Schulte tables and visual-search tasks ask you to find a target among other items. Grid size, mode and rules change the conditions.

Interference control and switching

Stroop puts word meaning and ink color in conflict. The flanker task places distracting items around the target.

04 / Research

What BrainApps results measure

The open Schulte and Stroop trainers show the results of individual attempts. Compare the same settings, and consider speed alongside accuracy.

MeasureWhat it meansHow to compare
Completion or response timeYour search or response pace in a selected mode.Keep the grid, rule and device the same; consider errors.
Accuracy and errorsHow consistently you follow the rule.Compare attempts with the same duration and difficulty.
Task difficultyGrid size, task variant or memory load.Compare results at one level before changing it.
History and consistencyWhen you practiced and how each attempt went.Look at several attempts rather than one best score.

05 / BRAINAPPS

How to track your own progress

A simple routine helps distinguish learning the rules from a sustained change in your performance.

Try Schulte tables ↗
  1. Learn the rule

    Use a familiarization attempt to understand the task and controls.

  2. Keep the conditions fixed

    Choose one mode and difficulty. Use the same device and duration.

  3. Look across attempts

    Track accuracy, time and difficulty. One good round does not establish a lasting improvement.

  4. Assess separate goals separately

    Transfer needs a different assessment. Use exam questions for exam readiness and the new task’s own measures for a new task.

Questions about the research

Does cognitive training work?

Practice helps you learn a particular task. A conclusion about another skill depends on what was measured and how the result was compared.

Why use a control group and independent tasks?

A control group helps account for repeated testing and expectations. An independent task checks whether change extends beyond the familiar exercise.

Is a game score an IQ score?

No. Time, accuracy and points describe performance on a specific task. IQ uses separate standardized assessments with age-based norms.

Where do the open trainers store results?

The open Schulte and Stroop trainers save history in the current browser. Other BrainApps games and sections may follow separate storage rules.

BRAINAPPS SCIENCE

Explore our scientific theories

Read about a particular task or explore the connections between attention, memory and thinking in the skills tree.

Skills tree ↗

All scientific theories ↗

For researchers

Interested in collaborating on cognitive tasks? Visit our section for researchers and tell us about your research question.

Research collaboration ↗

BRAINAPPS

From understanding to practice

Start with one task, learn its rule and compare attempts under the same conditions.